Fun, minimalist, satisfying mobile puzzles — the kind you finish, then think about in the shower.
A tiny indie studio making fun, minimalist, satisfying mobile puzzles.
No publisher. No roadmap meeting that could've been an email. Just small games we'd actually want to play on the couch — built by one human and one otter who mostly supervises.
No energy timers, no 3am push notifications, no 47 currencies. The game waits for you — it doesn't chase you.
The otter principle. A few clear rules on the surface, with something genuinely hard to crack beneath them.
The good ones don't really end — they're worth coming back to. A quick round on the bus, a tougher one on the couch, at whatever pace suits you.
Our first game is in the water, drifting toward the App Store. We could give you a launch date, but we'd only have to apologize for it later.
Not one big bet — a handful of calm puzzlers, released when they're actually good rather than when a calendar says so.
No dark patterns, no manufactured urgency, no selling your data. If we ever ship a loot box, assume the otter has been replaced.
Making games doesn't pay the rent yet, so ours are free with the occasional unobtrusive ad. Not your thing? A one-time purchase switches them off forever. No subscriptions, no loot boxes, no FOMO — that's the whole strategy.